SHADOW OF THE EMPIRE “This is not a Mod its an Expansion !” Shadow of the Empire was created for use with the Star Wars Empire AT War Expansion: Forces of Corruption V1.1 This expansion and any updates and other requirements on that game is required before playing this Expansion game mod. This document may NOT be entirely accurate or complete, the author wishes to thank the following people who gave permission to the author for use of their materials during development of this expansion mod. Mod compiled and created by Jedi Consular - Finished by Nomada_Firefox. Lord of the Sith – coder/mapper Smallpox - Script code Shadowcrow - coder ======================================================== (Inactive Staff) THX1138 - Mapper/Texture Artist Daft Vader Mapper/Rigger Shak4L_01 - rigger Astroath - Coder/Scripts @Tony@ - Rigger/Mesh editing Admiral_Stephen - Mapper Beta Testers: (including inactive) Lord of the Sith+ Rissien Byron ryan404000 MuchTooLearnUSH Admiral Stephen* Shadowcrow+ Beerhat* SithJedi* valiantofficer* Key:- "*" - inactive tester "+" - Also Team member With special thanks to the following members of the Empire AT War community; Codeuser – Rigger- Models Kalo Shin - Models Avenger85 – Rigger – Models Major Payne – Models Sidious Invader - Models & Lua Scripts\Code Frankie – Textures/UV Raziel Kanos + (SMG) – Models Nomada Firefox – Models/code/scripts/textures Sgt Hicks – Models – Rigging Bailknight - Models Warb_Null – Models, Textures, Rigging, Coding THX1138 – Models, Textures, Rigging IG-11 – coding,Textures,Mapping TAU - Lua Scripting Black Clone (Dark Grazi) Meshes (Models) Unit Addons: Permissions and asset usage: (This file contains a complete list of Permissions from Authors outside of SOTE and/Or assets created by the SOTE mod team). ================================================================ Evile Jedi Creator of the Warlords Models and author of the source files for the models used in this conversion expansion game. Although not exclusive to all models used. Only from the Warlords model packs. (Mostly Space units) * Imperial Star Destroyer: Mesh- Evile Jedi |Skin- Evile Jedi |Rigging- Jedi Consular * Imperial ISD MKII: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - Jedi Consular * Liberator Cruiser: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - Jedi Consular\Skin edits * MC30 Cruiser: Mesh Evile Jedi\Skin - Evile Jedi\Rigging - Jedi Consular* * Victory Star Destroyer: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - JC*/UV Edits * MC80 Liberty Cruiser: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - Shak40L_01JC/UV Edits * Victory Cruiser Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - JC/Skin edits * Imperial Medium Cruiser Shipyards Mesh - Evile Jedi\Skin - Nomada Firefox\Rigging - JC\Skin edits * Heavy/Light Factory ship yard models Meshes by Evile Jedi/Skin - Nomada Firefox * Bayonet Cruiser: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - Shak40L_01 * Tyrant Cruiser: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging JC & Avenger85\skin edits - JC * Titan Heavy Cruiser: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - JC/Skin edits * Hunchback SSD: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging Shak40L_01\ Skin edits - JC Bailknight * LAAT, * E-Web Trooper, * Imperial Probe Droid. * Rebel AAC-1 hover tank * Rebel Infiltrator model variant * Heal pulse – For Repair dock facility * Magnapulse custom projectile – for SpecForce Rangers * LAAT Projectiles * Executor Class SSD Model used for the Lusankya * Executor Class Star Destroyer model and skin - re skinned by THX3118 permission from the XWA Mod Team for the original models & skins) * JM's Mon Calimari Ship Models and Dominator Star Destroyer. http://xwaupgrade.com/ Conversions to EAW by Nomada firefox With thanks also to Nomada Firefox for all the valuable help he has given to this mod and time he has spent helping me. (for also the coding, models and rigging help and assistance I needed to complete unit additions. * Rebel Strike Cruiser: Mesh - DTM\Skin - DTM\Rigging - JC & Nomada Firefox\Skin Edits * Re:- http://www.mtdindustries.com/xwa/ * Imperial Escort Shuttle * Colony Space Building & Sluis Van and Bilbringi Yards: Mesh - Flavid\Skin - Flavid\Rigging - JC\Skin Edits * SSD Construction Yards: Mesh - Rebel\Skin - Nomada Firefox\Rigging\Nomada Firefox * Stormtrooper (no shoulder pad): Mesh - Petroglypgh\Skin - Petroglypgh\Animations - Petroglyph\Rigging - Nomada Firefox * Plex Stormtroopers: Mesh - Petroglypgh\Skin - Petroglypgh\Animations - Petroglyph\Rigging - Nomada Firefox * SnowTrooper E11 blaster: Mesh - Petroglypgh\Skin - Petroglypgh\Animations - Petroglyph\Rigging - Nomada Firefox\Blaster Mesh - Codeuser * E-Web Snowtrooper: Mesh - Bailknight\Skin - Petroglypgh\Rigging - Bailknight\Edits Nomada Firefox\Animations - Bailknight\Edits by Nomada Firefox * AT-ST Assault Walker: Mesh - Nomada Firefox\Skin - JC\Rigging - Nomada Firefox\Animations - Nomada Firefox * AT-AR: Mesh - Nomada Firefox\Skin - JC\Rigging Nomada Firefox\Animations - Nomada Firefox * Snowbiker: Mesh - Petroglyph\Animations - Petroglyph\Skin - Petroglyph\Animation edits and rigging edits - Nomada Firefox * Imperial Field Commander: Mesh - Petroglypgh\Skin - Petroglyp\ Animations - Petroglyph\Rigging - Petroglyph\Edits Nomada Firefox * Skirmish Ship yard (Fighter Factory X2) * Imperial Sniper: Mesh - Petroglypgh\Skins - Petroglyph\Animations - Petroglyph\Rigging - Nomada Firefox * Republic SD: Mesh - Evile Jedi\Skin - Nawroki\Rigging - Nomada Firefox\Edits by Jedi Consular (skin & re export) * MC50-A Cruiser: Mesh - Evile Jedi\Skin - Nawroki\Rigging - Nomada Firefox\Edits by Jedi Consular (skin & re export) * AT-AT Hover/AT-HE/AT-IC/AT-KT/AT-HA/AT-AHT/AT-SE: Mesh - Nomada Firefox/Animations - por DoN_cOrLeOnE/Skin - Nawroki/Rigging Nomada Firefox * Rebel Juggernaught: Mesh - Dark Grazi\Skin - Nawroki\Rigging Nomada Firefox * Imperial Artillery Platform: Mesh - Dark Grazi/Skin - Petroglyph/Edited by JC/Rigging - Nomada Firefox/Animations - Nomada Firefox * Movil (Mobile) Artillery MKI and MKII: Mesh - Dark Grazi/Skin - Petroglyph/Edits by Jedi Consular (UV) Rigging - Nomada Firefox * Vengeance SSD: Mesh - Evile Jedi\Skin - Nawroki\Rigging - Nomada Firefox * Majestic Cruiser: Mesh - Evile Jedi\Skin - Nawroki\Rigging - Nomada Firefox\Skin edits by Jedi Consular * AT-ST/AT-ATCommande/ Pilot: Mesh - Lucas Arts Skin - Lucas Arts Rigging - Nomada Firefox * Rebel Stolen speederbike: Mesh - Lucas Arts\Skin - Lucas Arts\Rigging - Nomada Firefox * Rebel Sniper: Mesh - Lucas Arts\Skin - Lucas Arts\Rigging - Nomada Firefox * Dark Trooper\Rocket Trooper\Swamp Trooper\Shadow Trooper\Reborn Mesh - Lucas Arts\Skin - Lucas Arts\Rigging - Nomada Firefox * Particle effects for boarding party script * Particle Effects a projectiles for AT-ST/As Walker * Desaan: Mesh - Lucas Arts\Skin - LucasArts\Rigging\Animations - Nomada Firefox * Tavion: Mesh - Lucas Arts\Skin - LucasArts\Rigging\Animations - Nomada Firefox * World Destroyer: Mesh - EvileJedi\Skin - Nawroki\Rigging - Nomada Firefox * Lua Scripts modified from Sidious Invader/Alpha blue Modding http://alphabluemodding.com/forum/index.php?act=idx Burnstrobe * HD Textures for planets and nebulae backgrounds Warb Null (From his Free release work) + Additonal icons and code * Hutt Sailbarge: Mesh/Skin/Rigging/Coding - WarbNull * Bloodstar Cruiser: Mesh/Skin/Rigging/Coding - WarbNull * Pedistal with additional icons*: Vanilla Model - Lucasarts\New icons - Warb Null\Skin - Lucasarts\Animations - Warb Null * Mandalorian Cruisers MKI/MKII: Mesh/Skin/Rigging/Coding - WarbNull * TIE Opressor: Mesh - Lucas Arts Skin- Lucas Arts Rigging - WarbNull * TIE Agressor: Mesh - Lucas Arts Skin- Lucas Arts Rigging - WarbNull * Pedistal model – Hutt Cartell* * Punishing One: Mesh/Skin/Rigging/Coding - WarbNull * Mist Hunter: Mesh/Skin/Rigging/Coding - WarbNull * Swoopbiker: Rigging - WarbNull\Mesh - Lucas Arts\Skin - Lucas Arts Avenger85 (CIS Space Addon mod) * Mediator Cruiser: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - Avenger85 * Scimitar Bomber: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging - Avenger85 * Venator Cruiser: Mesh - Evile Jedi\Skin - Petroglyph\Rigging Avenger85 * Admiral Thrawn ISD: Mesh - Evile Jedi\Skin - Petroglyph\Rigging Avenger85/Skin Edits * K-Wing: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging Avenger85 * TIE Claw: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging Avenger85 * Lancer Frigate: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging Avenger85 * Allegiance Star Destroyer: Mesh - Evile Jedi\Skin - Petroglypgh\Edited by Avenger85/Rigging by Avenger85 * ATPT Walker: Mesh - Light Ninja\Skin - NeoMarz\Rigging - Avenger85\Animations - Avenger85\ Converted to EAW by Codeuser * AT TE Walker: Mesh - Psyk0Sith\Skin - Neomarz1 and Qui-Rom\Rigging - Avenger85- Also (Avengers and Red Mage’s code) Modified so unit can carry garrisons by Jedi Consular. * A5 Juggernaught: Mesh - ? \Skin - ??\Rigging Avenger85 Codeuser/Kalo/FX Mod Team * X-Wing Fighter: Mesh - Evile Jedi\Skin - Harry Change & Jose Pareja/Rigging/Animations - Codeuser * Tauntaun Rider Trooper: Mesh - Petroglyph\Skin -Petroglypgh\Animations - Elron & Codeuser. * A-Wing Fighter: Mesh Evile Jedi\Skin - Andre Muller * TIE Fighter: Mesh - Evile Jedi\Skin - codeuser\Rigging Codeuser * V-19 Air Speeder: Mesh - Evile Jedi\Skin - Evile Jedi\Animations/Rigging - Codeuser * TIE Raptor: Mesh - Evile Jedi/Skin - Evile Jedi/Rigging - Codeuser * UT-AT Transport: Mesh - DragonShadow\Skin - Codeuser & Kalo\Rigging/Animations * Rebel Airbase: Mesh/Skin - Codeuser/Rigging - Jedi Consular * Imperial Juggernaught B6 Death Clone/Rebel T2-B Death Clone: Mesh - Petroglyph\Skin - Petroglypgh\Rigging - Kalo * Kyle Katarn Jedi: Mesh - Petroglyph\Skin - Petroglypgh\Rigging - Codeuser * Mara Jade Jedi: Mesh - Petroglypgh\Skin - THX1138\Rigging - Codeuser * Imperial Escort Carrier: - Mesh/Rigging - Codeuser/Skin - Petroglypgh * Rebel Repair Droid: Mesh/Rigging - Codeuser/Skin - Petroglypgh * Particle Effects/Projectiles/Explosions: - FX Mod Team* Sidious Invader * Darth Vader 'Unleashed': Mesh Petroglypgh\Skin - Petroglyph\Animations\Sidious Invader & Petroglyph\Rigging - Petroglypgh edited by Sidious Invader * Gammeroean Guard: Mesh - LucasArts\Skin - Lucas Arts\Rigging - Sidious Invader * Filter button code/Script * General Madine: Mesh/Skin - Petroglypgh/ability code/Rigging - Sidious Invader & Petroglypgh * Carlist Rieekan: Mesh/Skin - Petroglypgh/ability code/Rigging - Sidious Invader & Petroglypgh * Hostile code (friendly fire). * Reinforcement Marker code. * Madine Orbital Bombardment Marker by Sidious Invader. * 3 Way GC Space Battles. * Boarding Shuttle. Mike.NL * Custom Bump Map shader (Bumplights.fx) Jesus Freak * New Boarding shuttle * Guidialog Editing * Endor Mission Map & event coding Small_Pox * GC Event coding (MonCalimari mission) & Fondor Mission * Maintenance System * Unit Filter event coding Yoden * XML Props (5.0) Mr Phelps * Z-95 Landing model Z3r0x * Dengar: Mesh/Skin/Rigging - Z3r0x * 4-LOM: Mesh/Skin/Rigging - Z3r0x * Zuckass: Mesh/Skin/Rigging - Z3r0x * XML code - AT-PT/Tauntaun Rider/Casino/Providence Carrier * TIE Raptor/Soontir Fel and Arena: Code/Icons - Z3r0x Vjeko1701 * Icons - (4-LOM – Zuckass – Dengar, Jabba the hutt) Keeperofaith * CIS_AAT Armoured Assault Transport: Mesh - Lucas Arts/Skin Lucas Arts/Rigging Keeper of Faith * Imperial Strike Cruiser: Mesh: Evile Jedi/Skin Evile Jedi/Rigging Keeper of Faith Edited by JC Yodaminch * Lando Calrissian: Mesh/Skin/Code/Rigging - YodaMinch Shak 41 01 - SOTE Rigger / Modder * Tector Star Destroyer: Mesh - Evile Jedi|Skin - Lucas Arts|Rigging - Shak40L * Victory Destroyer MKII: Mesh - Evil Jedi\Skin - Lucas Arts\Rigging - Shak40L * Hapan Battle Dragon: Mesh - Evil Jedi|Skin - Lucas Arts\Rigging - Shak40L * Carrack Cruiser: Mesh - Evil Jedi|Skin - Lucas Arts\Rigging - Shak40L * Dominator Destroyer: : Mesh - Evil Jedi|Skin - Lucas Arts\Rigging - Shak40L * MC80 Cruiser: : Mesh - Evil Jedi|Skin - Lucas Arts\Rigging - Shak40L * TIE Interceptor: Mesh - Evile Jedi\Skin - Evile Jedi\Rigging Shak40L_01 F.L.A.M. Modding Group (Frankie) * MC40 Cruiser: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * MC75 Cruiser: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * MC85 Cruiser: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * Wingless MC80: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * MC60 Cruiser: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * Mon Remonda: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * MC90 Cruiser: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV * MC104 BattleCruiser: Mesh - Evile Jedi\Skin - Frankie\Rigging - Jedi Consular\Edited - removed FSA Shader- re exported with bumpmapping. New Lights UV EAW-Strategic_Improvement (HK-47 & Darkgrazi) * Maps/3d Camera/Edited by JC & Nomada Firefox * Events Code/ HK-47 & Dark Grazi * Mygeeto Land Map + Props - HK-47 DarkGrazi (Black Clone) Imperial Troop Transport: Mesh - DarkGrazi\Skin - Petroglypgh\Rigging/code - Dark Grazi - UV and texture and mesh editing - Jedi Consular (Final Work) Rebel T1-B: Mesh - Darkgrazi\Skin - Jedi Consular\Rigging/Code - Darkgrazi Rebel T3-B: Mesh - Darkgrazi\Skin - Jedi Consular\Rigging/Code - Darkgrazi Rebel FreerunnerMesh - Darkgrazi\Skin - Jedi Consular\Rigging/Code - Darkgrazi THX1138 * New Republic Soldier: Mesh - Lucas Arts\Skin - Petroglyph-Editing by THX1138/Rigging/Animations - Nomada Firefox * Admiral Thrawn:Mesh - Lucas Arts\skin - Petroglyph-Editing by THX1138/Rigging/Animations - Nomada Firefox * GC Maps * Imperial Engineer: Mesh - Lucas Arts\Skin - Petroglyph-Edited by THX1138\Rigging - Petroglyph * Lusankya Rebel SSD: Mesh - Bailknight\Skin Editing by THX1138\ UV editing and texture editing - Jedi Consular (Final) Version * TIE Interdictor: Mesh - Kitbash Petroglyph\Skin - Lucas Arts\Rigging - THX1138\Skin Edits + UV - Codeuser Daft Vader * Ord Mantell: Base Map\Edited and finalised by Jedi Consular Props - RAWTeam + Lucas Arts * Hapes Land Map * Gauntlet Cruiser: Mesh - Evile Jedi\Skin - Lucas Arts\Rigging - Daft Vader + Jedi Consular Skin Edits + UV by JC * Rebel Assault Frigate MKII: Mesh - Evile Jedi\Skin - Lucas Arts\Rigging - Daft Vader + Jedi Consular Skin Edits + UV by JC TAU * Single Unit Retreat Hyperspace. * TAGMECH Library @TONY@ * Megator SSD: Mesh - @Tony@\Skin - Evile Jedi\Rigging - Jedi Consular\ Mesh Edits and skin editing by Jedi Consular * Wombat Escort Frigate: Mesh - Evile Jedi\Skin - Evil Jedi\Rigging - Jedi Consular*\Skin editing Jedi Consular*\Mesh addons and changes by JC* Lord of the Sith * Coruscant Map: Base map - LOS\Props - RAW Mod Team/Petroglyph* * Nar Shaddaa: Base Map - LOS\Props RAW Team*/Petroglyph * ISD MKI & MKI + VSD/MKI/MKII - XML Coding * Space Maps (Deep space) + Planetary Systems\ Base Maps edited by LOS adapted from Nomada Firefox Space Maps + Edits by Jedi Consular SMG team * Home One Cruiser * Shipyards * SARAPIN Map Steiner0815 (Christian Meier) RazielKanos (Chris Bernecker) Mithrawnundo (Benjamin Erbert) Ancalagon (Kai Sawinski) The SMG Team are: Charette (Andreas Kärger) Phelan (Jan Petzka) Razorlight (Max Trippel) Twilight (Christian Fischer) ChildrenofAtom (Yvonne Pham) -Skull- Shirasaya N3bulu5 Silenceko Lord_Kosmos AdmiralThrawnGER Exilostfriese Misc Authors * Jerec land model made by "NeoMarz1(Mars Marshall)" * Relentless Carrier: Mesh- Mayor A Payne.\Skin\UV - Jedi Consular|Rigging - Jedi Consular * YT2400 Transport: Mesh\Skin -Sebastian "Mojo" Hirsch Rigging - Mayor A Payne*.\Edited By MaP* For Low Poly version of the mesh created by Sabastian Hirsch. * YT2000 Transport: Mesh\Rigging - Mayor A Payne\Skin - X-Wing Alliance * 1upD - Skin - Naboo Royal Guard, Trandoshan Mercs \Swamp Trooper/Swamp Bike Trooper. Mesh/Animations/Rigging - Lucas Arts * Realistic MDU Build Options Coded by: Dark Lord of Death * Realistic Starfields and Nebulas by: Capt. Ford, Captain Elgy, Dr_McCoy1701A * Naboo Infantry re skin: Mesh\Rigging - LucasArts\Skin - Commander165\Icons - Commander165 Farseer's Model Pack: * TIE LANDER: * Mesh = the_Farseer * Texture = Petroglyph * Rigging = the_Farseer * Animations = the_Farseer * TIE HEAVY BOMBER: * Mesh = the_Farseer * Texture = Petroglyph * Rigging = the_Farseer * TIE INTERDICTOR: * Mesh = the_Farseer * Texture = Petroglyph * Rigging = the_Farseer * TIE VANGAURD: * Mesh = the_farseer * Texture = Petrolyph * Rigging = the_Farseer * CHISS CLAWCRAFT: * Mesh = the_Farseer * Texture = the_Farseer/Petroglyph (TIE texture as base) * Rigging = the_Farseer * ATPT: + (Death clone) * Mesh = LightNinja/z3r0x/the_Farseer * Texture = Codeuser/the_Farseer * Rigging = the_Farseer * Animations = the_Farseer * IMPERIAL LANDING CRAFT WITH CRATE: * Mesh = the_Farseer/Petroglyph * Texture = the_Farseer/Petroglyph * Rigging = the_Farseer * Animations = the_Farseer * IMPROVED IMPERIAL LANDING CRAFT: * Meshes = Petroglyph/the_Farseer * Textures = Petroglyph * Rigging = the_Farseer * Animtaions = the_Farseer * MANDALORIAN INFANTRY MODELS: * Mesh = the_Farseer/Petroglyph * Texture = the_Farseer/Petroglyph * Rigging = the_Farseer/Petroglyph * Animations = the_Farseer/Petroglyph * PURSUER-CLASS ENFORCEMENT SHIP: * Mesh = the_Farseer * Texture = the_Farseer * Rigging = Mobius13 * IMPROVED T2-B TANK: * Meshes = the_Farseer * Textures = Petroglyph * Rigging = Filo * 181st TIE INTERCEPTOR: * Mesh = Petroglyph * Texture = the_Farseer * Rigging = Petroglyph SOTE Unit/Prop Addons ALL Other props models, etc credits are as follows (models listed) Mesh-Jedi_Consular\Lucasarts | Texture-Jedi_Consular\Lucasarts | Rigging-JC Dantooine Buildings - Mud Hut Ord Mantell Buildings - Ord Tower Building Korriban Buildings -Korriban Temple -Korriban rock forms -Korriban Statues -Korriban broken Pillars Endor Buildings -Tree House -Fence -Walkway Kashyyyk Buildings -Wookie Tree house -wood platforms Naboo Buildings - Civilian town house - Archways/Gateways -Pillars Yavin Buildings - Exar Kun Sith Temple - Massassi Ruins Bespin Buildings - City Lights - Civilian chairs - Statue - City structure buildings* *Mesh-Tobias Schmidt |Texture-Tobias Schmidt\Jedi_Consular\Rigging-JC- Plus Additional Editing on Textures + Meshes. - Tibanna Gas Refinary Mesh- Darren Robert Foster\Texture - Darren Robert Foster\Rigging - JC + UV and texture edits. Mon Calimari - Civilian buildings Mesh- Nomada Firefox/Lucasarts\Texture- Lucasarts\NomadaFirefox\Rigging - Nomada Firefox Bothawui -Civilian Buildings Mesh- Nomada Firefox/Lucasarts\Texture- Lucasarts\NomadaFirefox\Rigging - Nomada Firefox Additionally; -Generic Doorways and platforms. RAW Mod Team Bull Rancor : Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts Rigging-z3r0x 8T88 Droid: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts Rigging-z3r0x Ra7 Droid: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts Rigging-z3r0x CZ Series Droid: Mesh- z3r0x | Animations-Lucasarts | Texture-z3r0x | Rigging-z3r0x EV9D9 Droid: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts Rigging-z3r0x WED Droid: Mesh-z3r0x/Lucasarts | Animations-z3r0x | Texture- z3r0x\Lucasarts Rigging-z3r0x Police Speeder: Mesh:z3r0x | Textures-z3r0x\Lucasarts | Rigging-z3r0x Felucia Rancor: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x Krayt Dragon: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x Naboo Citizens: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts Republic Shipyards: Mesh-Evillejedi,z3r0x | Texture-Evillejedi | Rigging-Warbnull Silo: Mesh-Elron | Texture-Elron | Rigging- Elron Shed: Mesh-Elron | Texture-Elron | Rigging- Elron Windmill: Mesh-Elron | Texture-Elron | Rigging- Elron Hovertrain: Mesh-Elron | Texture-Elron | Rigging- Elron Cato Neimodia Bridge City: Mesh-Warbull | Texture-Warbnull | Rigging-Warbnull Christophis Buildings: Mesh-Warbull | Texture-Warbnull | Rigging-Warbnull Engineering Platform: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Excavator: Mesh-Warbull | Texture-Warbnull | Rigging-Warbnull Farm: Mesh-z3r0x | Texture-z3r0x | Rigging- z3r0x Forward Commandpost: Mesh-z3r0x/Lucasarts | Texture- z3r0x\Lucasarts |Rigging-z3r0x Ithorian House: Mesh-Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x Trandoshan House Mesh-Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x Merc HQ: Mesh-z3r0x | Texture-z3r0x | Rigging- z3r0x Neimodian House: Mesh-z3r0x/Lucasarts | Texture- z3r0x\Lucasarts |Rigging-z3r0x Refinery: Mesh-z3r0x | Texture-z3r0x\Lucasarts | Rigging- z3r0x Duros Citizens: Mesh-z3r0x/Sidious Invader?Lucasarts | Animations-Lucasarts | Texture- z3r0x\Sidious Invader\Lucasarts |Rigging-z3r0x Ithorian Citizens: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x Munn Citizens: Mesh-z3r0x/Sidious Invader?Lucasarts | Animations-Lucasarts | Texture- z3r0x\Sidious Invader\Lucasarts |Rigging-z3r0x Naboo Security: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x Neimodian Citizens: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x Rodian Citizens: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x Trandoshan Citizens: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x 21B Med Droid: Mesh-z3r0x/Lucasarts | Animations-Lucasarts | Texture- z3r0x\Lucasarts | Rigging-z3r0x ATRT: Mesh:z3r0x\Wildcat | Animations-Wildcat | Texture-z3r0x | Rigging-z3r0x Carrack: Mesh:Evillejedi | Texture-Evillejedi | Rigging-z3r0x Mandator/Pride of the Core: Mesh-Evillejedi | Texture:z3r0x | Rigging-Warbnull Providence: Mesh-Evillejedi | Texture-Evillejedi | Rigging-Warbnull Malevolence: Mesh-Evillejedi | Texture-Arvis Taljik | Rigging-Warbnull Boz Pity Mausoleum: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Boz Pity Ruins: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Boz Pity Statue: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Boz Pity Temple: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Bridge City Arch: Mesh:z3r0x | Texture-Lucasarts | Rigging-z3r0x Cato Neimodia Buildings Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Cato Neimodia Streetlight: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Centerpoint Station: Mesh-Evillejedi | Texture-Evillejedi | Rigging-z3r0x Christophis Crystals: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Cloud City: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Concussion Missile Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Coruscant Backdrop: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Coruscant Buildings: Mesh-z3r0x\Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x Crates: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Dantooine Buildings: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Droid Production Line: Mesh-z3r0x\Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x Coreship: Mesh-Evillejedi\z3r0x | Animations-z3r0x | Texture-Evillejedi | Rigging-z3r0x Geonosis Dock: Mesh-z3r0x | Texture-z3r0x\Lucasarts | Rigging-z3r0x Jedi Temple: Mesh-z3r0x\Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x Mechis Buckets: Mesh-z3r0x | Animations-z3r0x | Texture-z3r0x | Rigging-z3r0x Mechis Smokestacks: Mesh-Codeuser | Texture-Codeuser | Rigging-z3r0x Mine Conveyor: Mesh-z3r0x | Texture-z3r0x\Lucasarts | Rigging-z3r0x Mygeeto Buildings: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Pedistals: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x ALL Planets: Mesh-z3r0x | Textures-z3r0x\Rob Sanders\Charm\Tleilax | Rigging-z3r0x Plasma Shells: Mesh-z3r0x | Animations-z3r0x | Texture-z3r0x | Rigging-z3r0x Power Coupling: Mesh-z3r0x | Animations-z3r0x | Texture-z3r0x/Lucasarts | Rigging-z3r0x Sith Column: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Ruin: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Monument: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Rubble Piles: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Rune Tower: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Tombs: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Temple: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Tower Ruins: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Sith Statues: Mesh-z3r0x\Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x Skydomes: Mesh-z3r0x | Texture-z3r0x/Alfo | Rigging-z3r0x Steampipes: Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Ord Mantell Props Mesh-z3r0x | Texture-z3r0x | Rigging-z3r0x Ship Wrecks: Hammerhead, Consular, Inexpugnable, Gozanti Mesh-Warbnull | Texture-Warbnull | Rigging-Warbnull Ship Wreck: Corellian Corvette Mesh-Lucasarts\z3r0x | Texture- Lucasarts \z3r0x | Rigging-z3r0x Raxus Prime Station: Mesh-Warbnull | Texture-Warbnull | Rigging-Warbnull ALL Freighters: Mesh-Warbnull | Texture-Warbnull | Animation-z3r0x | Rigging-Warbnull/z3r0x ALL Other RAW prop models, etc credits are as follows (models not in this list) Mesh-z3r0x\Lucasarts | Texture-z3r0x\Lucasarts | Rigging-z3r0x RAW-Particles and Engine Glows by z3r0x and Warbnull ALL Maps by z3r0x. Credit goes to Psychoduck for the following maps: Duros,Rothana (Additional texturing, props by z3r0x), Sluis Van, Ithor, Rendili. ALL Code/scripts, etc by z3r0x with additional unit coding by Warbnull SFX/Other Assets (Mesh + Textures): Are copyright of Lucasfilm LTD Additional text and descriptions written by z3r0x with additional work by Daniel Cook, Unit757, and Starwarsman222 (RAW Assets) All videos are copyright of Lucasfilm LTD. Start Date?/2007 – End Date ?/2011 Size- 3.81 GB (4,095,494,828 bytes) Uncompressed Models: 5,445 ================================================================ Installer was originally made by Bern for the last Close Combat games, it was based on the Inno Setup Installer from Jordan Russel. You can read more and download it here: http://www.innosetup.com/isinfo.php edited for FOC by Nomada Firefox ===================================================== Disclaimer: NOTE and WARNINGS Please DO NOT redistribute and use these models or my XML code else where in any other mod, with out permission from the Author such as Avenger85 for his models or Z3r0x and any other Author mentioned in these credits. Models 3d meshes by Evile Jedi - Unless otherwise stated. These credits are subject to alteration and change - if anyone has not been mentioned in this document please contact me for discussion on who you are, and what you claim credit for. I am always approachable to resolve any problems. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN/PETROGLYPH ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MOD IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MOD. ========================================================== Contact me: Jedi Consular http://www.moddb.com/mods/shadow-of-the-empire or http://alphabluemodding.com/forum/ ========================================================== Lucasarts Copyright . Any and all Star Wars creations, regardless of their source or creator, are copyrighted and trademarked by Lucasfilm LTD ALL RIGHTS RESERVED and can be used by anyone according to the copyright and trademark enforcement policies of Lucasfilm LTD. Any and all game mods and mod elements relating to Star Wars regardless of their source are the property of Lucasfilm LTD and can be used freely without permission in accordance with Lucasfilm copyright guidelines as outlined in any of the game's and/or mod tools EULA. Any and all game mods and mod elements relating to Star Wars regardless of their source are the property of Lucasfilm LTD and can be used freely without permission in accordance with Lucasfilm copyright guidelines as outlined in the game's and/or mod tools EULA.Modders hold no copyright or trademark claims over Lucasfilm LTD properties. Permission is not required to use or create derivative works in accordance with Lucasfilm LTD copyright guidelines. No person or entity can prohibit or allow the use or distribution of Lucasfilm LTD properties but Lucasfilm LTD. Any claim of ownership or rights must be resolved by the complaintant with Lucasfilm LTD and no other entity. Claiming rights over Lucasfilm LTD property not extended by Lucasfilm LTD is a violation of International copyright law.Any derivative works become property of Lucasfilm LTD ALL RIGHTS RESERVED upon distribution or release. Please see the below EULA excerpts for more iformation regarding "modding" of copyrighted Lucasarts Software and or Titles. Rules Governing New Levels: LucasArts is under no obligation to make any features in the Software that will allow you to create New Levels. If LucasArts determines, in its sole discretion, to make such features available, then the following will apply: “New Levels” are data that modify, add to, or substitute for data in the Software, thus modifying, adding to, or replacing levels provided by LucasArts in the Software, and may also include saved games, and scenarios created using the skirmish features of the Software. New Levels may be subsequently delivered or made accessible through an electronic update. New Levels may be permitted by LucasArts, in its sole discretion, subject to the terms and conditions of this Agreement and the following additional conditions: (1) New Levels may work only if used in combination with the retail version of the Software, and may not work with any demo or Original Equipment Manufacturer (generally known as “OEM”) versions of the Software. New Levels may not be designed to be used as a stand-alone product. (2) New Levels may not modify any COM, EXE, DLL or other executable files. (3) New Levels must not contain any illegal, scandalous, illicit, defamatory, libelous, or objectionable material (as may be determined by LucasArts in its sole discretion), or any material that infringes any trademarks, copyrights, protected works, publicity, privacy, proprietary, or other rights of any third party or of LucasArts. (4) New Levels may not include any LucasArts sound effects or music files or portions thereof. 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(8) LucasArts may revoke your right or permission to use the Software, or to make or distribute New Levels, at any time and in its sole discretion. NEW LEVELS AND ANY ACCOMPANYING DOCUMENTATION ARE PROVIDED AS IS. LUCASARTS DOES NOT PROVIDE ANY TECHNICAL OR PRODUCT SUPPORT FOR NEW LEVELS.