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EAW/FOC Alliance / Re: FOC Alliance Rebellion 1.0
« Last post by Nomada_Firefox on March 21, 2019, 10:32:21 AM »
Another video playing, searching things which they can be improved or fixed. Finally I found the problem with Crondre. It was a duplicated planet inside the GC, now fixed, you will not see the improve if I do not start another GC.

Now I am centering my attention in the Imperial Knights which they have several problems, their shuttle shadow or I should say all the type of vehicles like that, they have a problem with do not show the shadow because they fly in a big height. In time, I will improve these small troubles.

Close Combat games / Close Combat LSA - 1946 mod
« Last post by Nomada_Firefox on March 20, 2019, 04:20:27 PM »
This is my first preview from my last Close Combat mod and probably my last mod in the older engine from these games. Being a fan from the alternate eras, I could not miss the oportunity from to create in the last 6.00.01 from the Close Combat Last Stand Arnhem a new version, one very special from an 1946 mod.

This mod will be a bit special because it will let you to play the Close Combat Wacht am Rhein, the Close Combat The Longest Day and the Close Combat Last Stand Arnhem strategic maps. It will add more generic screens without big changes, it will be simple and it will add these three strategic maps, obviously at different versions.

About the maps, you will need copy them from your copy from these other games inside the maps mod folder. Without these original games, you will not be able to play the mod. It will avoid any thought about if this mod rip the files from Close Combat Wacht am Rhein and Close Combat The Longest Day. You will need them.

About progress, I have almost finished the addition from neccesary units and I was working in some new vehicles because I used models from my GTC 1946 mod but they are a bit bigger than the models in my CC WAR VetBoB mod and I need scale them better, by these reason, they are a bit imperfect by now. But for a first test after a lot of fight with the tools which I have not used for years..........well, better impossible.

This mod will add units from Germany, USA, UK, Japan and Russia. The most fun for me. I make the mod just thinking in to play it and I will share it as always because I have my own web site, if I would not have the web site, I would not share my mods.;)

Juegos - Games / Re: WWII and most modern vehicle models
« Last post by Nomada_Firefox on March 20, 2019, 11:10:30 AM »
Time now for the classic Tiger E.
EAW/FOC Alliance / Re: FOC Alliance Rebellion 1.0
« Last post by Nomada_Firefox on March 19, 2019, 05:31:01 PM »
After a small parenthesis playing and editing the old Close Combat. I have returned to the EAW, I hope release soon a new update with some fixes, perhaps some addition and some improves.

At this video I have fixed the turrets from the GA Specforce and I am thinking in a small amount of improves which you will see in the next video.;)

Juegos - Games / New game incursion - Company of Heroes 1
« Last post by Nomada_Firefox on March 17, 2019, 11:06:37 AM »
This weekend the company of heroes games have a big discount as many other sega games, what better time to remember this old game. Company of Heroes 1 was released at 2006, a year where we start to see several RTS as EAW at 3D with good gameplay. It is old but it does not look bad in a modern computer.

In the next video, probably I will play the company heroes 2, I have it and you will be able compare the 1 vs the 2 with a lot of features updated. This weekend the Sega publisher and the strategy Humble Bundle where you could buy a $1 Ashes of Singularity Escalation or a cheap Stellaris were clearly very good sales ;)

As other times, the video adds subtitles with part of the description.

Juegos - Games / Re: WWII and most modern vehicle models
« Last post by Nomada_Firefox on March 15, 2019, 01:20:08 PM »
Another 3D model. The Tiger I H. If I am not wrong, it has not seen in any CC mod or original game.

EAW/FOC Alliance / Re: FOC Alliance Rebellion 1.0
« Last post by Nomada_Firefox on March 13, 2019, 12:17:33 PM »
A new addition for the mod. The model from Ozzy667 added in his mod with the typical changes/additions from my mod and a different bridge more than nothing. It will be in the next update, probably released in the end of the month with some more great thing probably.

Juegos - Games / Re: WWII and most modern vehicle models
« Last post by Nomada_Firefox on March 13, 2019, 10:54:51 AM »
The Maus.

Star Trek TOS / Star Trek TOS - last version
« Last post by Nomada_Firefox on March 12, 2019, 10:05:09 AM »
I have updated the mod few moments ago. These are the main changes/additions.
-Added new Federation level starbases.
-Added new Klingon level starbases.
-Added new Romulan level starbases.
-Improved Space Disruptor proyectiles.
-Improved planets in galactic map.
-Improved most of the ship's death animations.
-Added one GC only for TOS era units and other GC where the change between TOS and TMP will be marked by the human player and the AI can not get advantage researching faster the most modern units.

I have removed the number version in Steam because it is not neccesary, you can read all the story list of changes and this is what set the new version about the others.
Juegos - Games / Close Combat War VetBoB inside the LSA
« Last post by Nomada_Firefox on March 12, 2019, 12:03:53 AM »
After I played the last version from the Close Combat Last Stand Arnhem, the v6.00.01, I had the idea from import the stuff from my mod VetBoB for the Close Combat Wacht am Rhein because the last LSA update adds several new features as scale the UI, it runs in full screen in Windows 10 and it has several other additions. I know, I am not the first trying this but never I made it by myself. When the LSA was released, I was thinking in other things and I was a bit tired from modding CC games. But now with the coming soon release from the Close Combat Bloody First, I returned to my origins temporaly, at least thinking in lose some of time playing some different. At the same time, I needed by other unknown reasons for you ;) remember how the old CC games were, I have not played this for years.

As you can watch, the LSA has night battles, I like them a lot, the effects and more, specially because I added the GTC effects, thanks to somebody who he imported them inside LSA. Now explosions and more are beautiful, even the vehicles has engines releasing smoke, not bad and very fun everything.

At least by the moment, it will be a private mod, just a thing created at few days where I do not go to change all the screens and the thousands of small images from the game, just I want play a BoB campaign with this. It is not finished, the fpools are a bit different and complex, I must fix some bad things from the old data and improve everything for this game, it will not take me too many time. Just one or two days where I will clean my head from too many time making other things. I will not forget my EAW mods, just I want play more things.;)

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