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Author Topic: FOC Alliance Legacy addon - Clone Wars to GCE - Discussion and new features  (Read 26689 times)

Nomada_Firefox

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Good news, I have been thinking and witth the new patch, I can re-enable some old features removed before, it can be in first place increase the difficult settings, increasing the money from IA makes the game more fun, the ground comanders old system more unlimited and better, the load troops in ships perhaps, it was a variant from the ground commanders, of course I will disable the limits for ground units from the AI and perhaps you will be thinking about it, the old fleet reinforces, in battle and not in galactic mode, probably this old feature no, at least not unlimited.

All them were very fun special features seen in the older versions and they can be added easily.

At the same time, I do not see a problem if you play a Total War with all the factions at the same time. But I do not go to add more factions because the game does not accept more.

Another good thing is how some of these features instead of to add more code, they save code. Have fun.

Well, I wait a lot of additions in the next version. Thanks to Disney by do not forget us and Petroglyph by fix the game and do not ignore the opinions from modders.
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Nomada_Firefox

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I have updated now the FOC Alliance 8.0 in Steam with some addtions, I disabled some limits which they were necessary in other game versions but now with the last without the savegame problem, they are not needed.

This is the list of changes.

-Republic Police Gunship from Manperson added.
-SSD MKII tractorbeam hardpoint fixed.
-Lambda death clone added.
-Because the savegames do not crash anymore, some changes in the AI are not neccesary and others are good. Game should see increased the difficulty in galactic conquest.
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Nomada_Firefox

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It is a new feature from the last update for the Death Star Prototipe. This unit spawns as escorts the Gorgona, Hydra, Manticore, Basilisc and the Sun Crusher. It is a good feature because these units were not seen too much playing them without be in the same group. Additionally it is a plus of difficulty for to destroy this unit. Have fun.

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Nomada_Firefox

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I have update the FOC Alliance 8.0 with these new features.

-Reduce a lot the damage from cluster mines in Gladiator, Broadside, MC30 and other units.
-Fixed and increase autoresolve health from most powerful units.

Now I want restore the older ground commanders which they let perfect and huge ground battles. They were the most perfect thing made before.
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Nomada_Firefox

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In the past, I removed the fleets spawned in battle with abilities because the savegames crashed, now with this fixed in the last EAW Steam patch, I do not see a problem for do not again this very good feature.

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Nomada_Firefox

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Other featured added again are the ground reinforces style from ground commanders, just with some small improves, they will work again. These things have a good feature, they reduce the amount of units in galactic mode, specially with fleets because they will have a bigger cost of population in galactic mode and you will be able to spawn a complete fleet in a battle, always without over pass the pop cap in battles. Other point is how the AI uses these things and if you remember the older versions from the mod, it added a lot of fun. 8)

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Nomada_Firefox

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This is my last work, do you recognize it? I do not know the exact name from this in the game Kotor and you can be sure how I do not go to make a Old Republic mod, just I want add some new walkers.



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Nomada_Firefox

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If you check the fix/changes list https://firefoxccmods.com/index.php?topic=2103.0 , I added a improve yesterday for these characters.



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Nomada_Firefox

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A design and model from the never published BF3. I like the changes. In fact I am thinking to create it with two versions, specially for my Rebellion mod. One would be a simple version as you see and the other can add two artillery laser guns. It can be made and just it needs some adjusments.

This other type of basic design is not new in the game but I have taken the BF3 model and I have made some changes for a additional vehicle.
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Nomada_Firefox

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Another Rebel "big" vehicle. I found it in the BF3 files but............I have made some good additions because I have not idea about what it has in the main turret. Probably it was a smaller vehicle in size but I did not see too sense and I have made it bigger than another Rebel vehicle. The additional turret from the left is a AA turret, it will be a good addition because there are not any vehicle with this combination of firepower.
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Nomada_Firefox

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Today, I have been working in the Supremacy, it will be in the next update. As you can see, it has not a texture Nawrocki yet, I do not know if he goes to make it any time soon, he is bit sick and he can not use the computer too much. But it and other models will be in the mod, there is not reason for do not add them and be improved with the past of the time.

The model was made by T5UB4SA, you can find more about him at https://t5ub4sa.deviantart.com/ & https://twitter.com/T5UB4SA


Other thing which I go to add again, it was remembered by one player in Steam, it is disband the fleets and ground commanders. Very useful build these units and to be able to get all the units from fleet or ground force in galactic mode. Very similar at concept to the previous mode.
« Last Edit: May 31, 2018, 11:17:42 PM by Nomada_Firefox »
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supermatrix0

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Oh, my God, how beautiful

Nomada_Firefox

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I have made a small upgrade in this unit. The idea is one thing so powerful as the most powerful units from the Empire.

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Nomada_Firefox

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Another new Rebel vehicle from the old Battlefront 3. I have added the turrets where they looked better, I am not sure how it was because I have not seen an image from it in the old game. If you have one, please show me it. Mostly these Rebel vehicles are thought for the Rebellion mod but it will be in the FOC Alliance 8.0. However when more I play, more I believe how the system from ground teams made in groups should be added in the 8.0. With a disband option would be perfect, probably I will make it. It is better playing and better with the AI.

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Nomada_Firefox

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The last addition from BF3. A good design and one more gunship in the mod, this type of vehicle must be one of the most abundant in the mod.

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