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Encyclopedia-Imperial air vehicles

    • TIE Striker


    • Resistance level: Low
    • Fire power: Low
    • Number of units per each company: 3
    • Abilities: Hunt-Self Destruct
    • Building Requeriments: Advance Command Center+Ground Light Factory
    • Description: The TIE Striker, is a streamlined variant of the TIE line starfighters used by the Galactic Empire. Specialized for in-atmosphere missions, well armed, particularly effective against enemy fighters.

    • TIE Reaper


    • Resistance level: Medium
    • Fire power: Medium
    • Number of units per each company: 1
    • Abilities: Transport troops
    • Building Requeriments: Advance Command Center+Ground Light Factory
    • Description: The TIE Reaper is a specialized for in-atmosphere missions used by the Galactic Empire as a troop transport.

    • Republic Police Gunship


    • Resistance level: Medium
    • Fire power: Medium
    • Number of units per each company: 1
    • Abilities: Hunt-Deploy soldiers
    • Building Requeriments: Advance Command Center+Ground Heavy Factory
    • Description: A gunship designed to be sleeker and smaller as well as less heavily armed than the Republic attack gunship, the patrol transport is better suited for policing the dense city-wide planet while reducing the risks of collateral damage. The patrol transport is armed with ball-mounted turrets and fixed cannons. A troop bay allowed for the rapid deployment of StormTroopers.

    • MAFT


    • Resistance level: Low
    • Fire power: Medium
    • Number of units per each company: 2
    • Abilities: Hunt-All power to the engines
    • Building Requeriments: Builded as part of the Imperial Air Assault Company II+Command Center+Ground Heavy Factory
    • Description: MAAT fighter version, designed for the maximum speed with the maximun number of weapons. Like the old LAFT, it has no shields and it is still very vulnerable to antiaircraft fire.

    • MAAT


    • Resistance level: Medium
    • Fire power: Very high
    • Number of units per each company: 1
    • Abilities: Hunt-Deploy soldiers
    • Building Requeriments: Builded as part of the Imperial Air Assault Company II+Command Center+Ground Heavy Factory
    • Description: Evolution of the LAAT equipped with more powerful weapons and better propulsion. Designed for the same purpose.

    • Nemesis Gunship


    • Resistance level: Medium
    • Fire power: High
    • Number of units per each company: 2
    • Abilities: Hunt-Deploy soldiers
    • Building Requeriments: Arc Hammer in orbit+Advance Command Center+Ground Heavy Factory
    • Description: Experimental assault vessel equipped with missiles and lasers. Very effective against infantry.

    • TIE Fighter


    • Resistance level: Low
    • Fire power: Low
    • Number of units per each company: 3
    • Abilities: Hunt-Self Destruct
    • Building Requeriments: Advance Command Center+Ground Light Factory
    • Description: Light fighter armed with cannons laser. Rapid and manoeuvrable, it lacks shields.

    • TIE Interceptor


    • Resistance level: Low
    • Fire power: Low
    • Number of units per each company: 3
    • Abilities: Hunt-All power to the engines
    • Building Requeriments: Advance Command Center+Ground Light Factory
    • Description: Improved version of the Fighter TIE, more rapid and better with 4 cannons laser, its speed makes it exceptional against the majority of fighters for the galaxy. Regrettably it does not have shields and cannot jump to the hyperspace.

    • TIE Bomber


    • Resistance level: Low
    • Fire power: Medium
    • Number of units per each company: 2
    • Abilities: Hunt-All the power to the weapons
    • Building Requeriments: Advance Command Center+Ground Light Factory
    • Description: Ground attack version of the popular TIE Bomber equipped with termal detonators bombs.

    • TIE Droid


    • Resistance level: Low
    • Fire power: Low
    • Number of units per each company: 3
    • Abilities: Hunt-All power to the engines
    • Building Requeriments: World Devastator in orbit
    • Description: Constructed and designed in the World Devastators, this TIE Fighter offers the same capacities as other fighters at a cheaper price and without need of a pilot of meat and bone since as all the built units the Devastators android is piloted by a brain.

    • TIE Lancet


    • Resistance level: Low
    • Fire power: Medium
    • Number of units per each company: 3
    • Abilities: Hunt-All power to the engines
    • Building Requeriments: Advance Command Center+Ground Advanced Heavy Factory
    • Description: The Lancet is a vehicle of repulsores and with slow movement but which it has a powerful flamethrower weapon and anti fighters defenses.

    • Imperial Sentinel class landing craft




    • Resistance level: High
    • Fire power: Low
    • Number of units per each company: 1
    • Abilities: Transport troops and vehicles
    • Building Requeriments: Advance Command Center+Ground Heavy Factory
    • Description: Small aerial transport capable of move infantry or vehicle (container version) units around the battlefield.

    • Lambda class T 4a shuttle


    • Resistance level: High
    • Fire power: Medium
    • Number of units per each company: 1
    • Abilities: Used as ground vehicle by ground commanders
    • Building Requeriments: Only builded at skirmiss
    • Description: The Tyderium-class is used sometimes as a command shuttle. It provides a mobile command center with enough protection for the commanding officers in a battle.

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