Star Wars – Empire at War – FOC Alliance – Improving the AI part III
The next update is closer and by this reason, I started a new test from my special Total War GC (by the moment only for testing) where I start the GC with more of 40 planets, higher starbase level, Golans and ground bases. This time with all the factions activated at the same time.
Obviously I can not say to each AI where they must attack, I can not set if one attack takes a route or other thing. With all factions activated, some AI will take the advantage against the others, probably the Empire will attack me more than the others because it is one powerful faction and probably other factions will awake later than the others if they are not destroyed before by other factions.
I will continue showing more videos from this GC while I make other things to the mod.
●FirefoxCCMods Discord https://discord.gg/QCZaHm6
●All the progress about the mod►http://firefoxccmods.proboards.com/thread/36/foc-alliance-rebellion-progress
(It is a free open forum, You can answer any thread without registration)
●Download the mod in EAW Steam Workshop►https://steamcommunity.com/sharedfiles/filedetails/?id=1241979729