Star Wars Empire at War – FOC Alliance – Windows 10 GPU Scheduling

Yesterday I was improving the shield recharge in all space units. Now shield recharge values are bigger than the shield value and it prevents ships from lose all their shields and never recharge if they find a moment without be shoted by enemy. Another thing than I tested with the game, it was the last added with the Windows 10 […]

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Close Combat The Bloody First – Veteran released

The first version from my new mod for the Close Combat The Bloody First has been released. You can find it here The first version adds several improves and additions in the gameplay, units and three operations in the Normandy scenary. In next versions more and more will be improved and added with more operations from the WWII. With […]

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