Star Wars – Empire at War – FOC Alliance – November update review

November update

The Alliance Rebellion November update is here. It adds a good amount of fixes/improves/changes. In addition to the continuation from some old upgrades in progress, I have added several new improves. Engines and shields have new graphics showing the break of some parts in all ships It is a work in progress but some units which they have turrets with […]

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Star Wars – Empire at War – FOC Alliance – November update release

The least update was released, if you were subscripted to the mod in Steam, it will update the mod with the last battery of changes, fixes and additions. -Improved Hutt Heavy Cruiser weapons. -Improved Hutt Battlecruisers I & II weapons. -Improved Mandalorian Cruisers weapons. -Improved Centaur battlecruiser weapons. -Hypergun and IonGun from Black Sun starbases have hardpoints now. -More balanced […]

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Ryzen 5 3600X playing Star Wars Empire at War – FOC Alliance with Agesa 1.0.0.4B and RAM 3733

With the last bios for the Ryzen 5 3600X in the Asrock X470 Taichi, the beta L3.77, I played my mod and with the addition from different RAM than before, a Viper Steel DDR4 3733 16GB (2x8GB) C19. Previously I had a Gskill 3.200 modules and I replaced them because these Patriot modules are better running in these higher frequencies, […]

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Star Wars – Empire at War – FOC Alliance – Improving the AI parts VI & VII

Star Wars – Empire at War – FOC Alliance – Improving the AI parts VI & VII

After be fixing some problems with some units. I continue testing the new AI playing with all factions active. It is a bit long and hard game, many factions, all them attacking me. Specially difficult is against the Legacy factions because they are a lot more powerful even in the begining. But the fix from problems is not the unique […]

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Star Wars – Empire at War – FOC Alliance – Bellator turrets in action part II

Star Wars – Empire at War – FOC Alliance – Bellator turrets in action part II

In a first moment, I added 53 turrets but finally the amount is a bit bigger, 67 new turrets. It is because I added these sphere turrets for the Ion guns and there are some smaller turrets similar to the ISD MKII with some different turbolasers. Now I am thinking if I add some other customized turbolaser for other weapons […]

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Star Wars – Empire at War – FOC Alliance – Bellator turrets in action

Star Wars – Empire at War – FOC Alliance – Bellator turrets in action

A small test from the Bellator turrets in game. It is a work in progress. ●FirefoxCCMods Discord https://discord.gg/QCZaHm6 ●All the progress about the mod►http://firefoxccmods.proboards.com/thread/36/foc-alliance-rebellion-progress ●Suggestions►http://firefoxccmods.proboards.com/thread/58/foc-alliance-rebellion-suggestions (It is a free open forum, You can answer any thread without registration) ●Download the mod in EAW Steam Workshop►https://steamcommunity.com/sharedfiles/filedetails/?id=1241979729

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Star Wars – Empire at War – FOC Alliance – Lucrehulk B vs Mandator II

Star Wars – Empire at War – FOC Alliance – Lucrehulk B vs Mandator II

The Mandator II vs the most powerful Lucrehulk B. Very similar ships. Where we can see how the Mandator can not win without its abilities because the Lucrehulk B has very powerful shields. Obviously, in a real battle, probably win the CIS ship because it can deploy a lot more of fighters in comparation with the Mandator II, a powerful […]

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